GABRIEL EDEREngine, Tools and Systems Programmer

Projects


About

Gabriel Eder

Skills

Languages
C++
C
C#
AngelScript
Rust
GDScript
Python
TypeScript
Engines & Tools
Godot
Unreal Engine
Unity
RenderDoc
Nvidia NSight
GDB & LLDB
Graphics
Vulkan
OpenGL
WebGPU/WGPU/Dawn
Slang
HLSL
GLSL
WSL

I'm Gabriel Eder, a 20 year old programmer from Sweden currently studying at Futuregames Stockholm.

I have a passion for many areas of game development, but I specialize within engine, tools and systems programming.

Learning new technologies and techniques is something I find genuinely fun and motivating. I keep up by watching talks and reading about technical topics, by running frequent side experiments to pick up new languages and tools, and by rapidly prototyping my own ideas to see whether they hold up.

Games as a medium have great potential because they grow with technological breakthroughs. As such they are uniquely positioned as they can use cutting edge technology like no other art form. It is my ambition to be at the forefront of this technological growth and to use it to create amazing and truly groundbreaking experiences.

When I'm not programming, I enjoy many other creative outlets such as music production and art. This has furthered my interest in creative coherent experiences where everything from the underlying systems to the visuals and audio work together to create something special.


Contact

Feel free to reach out. I am always open to new opportunities and conversations.